GiverTaker Automata

Blind Altrusists vs. Blind Pillagers
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Self Impact:
Social Impact:

Self Impact tweaks how much a giver loses when it gives, and how much a taker gains when it takes.

Social Impact tweaks how much a giver's neighbors gain when it gives, and how much a taker's neighbors lose when it takes.

When Social Impact is greater than Self Impact, you have positive-sum giving (net resource creation) and negative-sum taking (net resource waste).

Press F5 to start the simulation over. Quite often everyone goes extinct!

Javascript source code here, original Java version here. Written in ES6 Javascript, which should work in every modern browser except IE.